Macromedia’s
Flash MX software is the professional standard for creating rich
Internet content and presentation. Flash is the single best tool
for making the impression you want. Flash gives your website
energy. In this course, you will learn how to use
the powerful development features - action scripting,
sound, images, text, and video clips to create Website content.
At the conclusion of this course you’ll
understand how to use the Flash MX environment and tools to build
rich user interfaces and a wide variety of Web applications.
Why pay hundreds of dollars for classroom training that goes in
one ear and then comes out the other?
Why pay for a dull book which you put down after two chapters?
The advantages of our Flash MX video tutorial are:
You will learn more about Flash MX than from any other
Flash MX tutorial.
The Flash MX tutorial is video based - you'll see exactly
what buttons we press in the order you're supposed to press them!
No better value Flash MX tutorial on the net.
Nearly 4 hours of high quality video recording!
100% Refund available if it doesn't work for you.
Once you've downloaded the Flash MX tutorial you don't
need an internet connection to view the video tutorial.
Flash MX Class Index
The Flash MX Interface
Stage
Toolbox
Panels
Timeline
Layers
Library
Property Inspector
ActionScript
Illustrating in Flash MX
Drawing Lines, Rectangles, and Ovals
Using the Pencil Tool
Painting and Filling Shapes
Changing Stroke Properties
Erasing
Selecting Lines and Shapes
Marquee Selection
Changing Line Properties
Reshaping Lines and Shapes
Scaling and Rotating
Segmenting and Grouping
Determine if a Shape is Grouped
Adding and Editing Text
Creating and Formatting Type
Working with Fonts
Formatting Text Blocks
Creating a Text Field
Working with More Fonts
Reshapping Text
Formatting Paragraphs
Creating and Editing Symbols
Creating a Symbol
Creating and Changing Instances
Modify an Instance
Making an Instance Transparent
Editing Symbols
Understanding Layers
Selecting Layers
Changing the Order of Layers
Creating, Naming, Hiding, and Locking Layers
Using Mask Layers
Creating Tweened Animation
Using Keyframes in Animations
Tweening Motion
Tweening Size and Rotation
Using a Motion Path
Using Motion Guide Layers
Snapping
Tweening Color
Shape Tweening
Creating Buttons
Creating a Button
Attaching an Action to a Button
View Document Properties
View the Movie Clip
View Library Assets
Analyze the Movie Structure with the Movie Explorer
Define properties for a new document and create a gradient
background
Open a new File
Define Document Properties
Specify grid Settings
Create a Gradient Background
Draw a Rectangle
Specify a Color for the Gradient
Change the Alpha Value
Add a Second Gradient Color
Transform the Gradient Fill
Name and Lock a Layer
Create and Mask Vector Art
Add a Layer
Create and Transform a Duplicate Shape
Create a Cut Out with the Duplicate
Create a Mask
Tween Bitmap Effects Within a Movie Clip
Import Images into the Library
Modify Bitmap Compression
Create a Movie Clip Symbol
Edit a Symbol
Tween Bitmap Effects
Fade in the Second Car
Fade Out the Second Car
Fade in the Third Car
Fade out the Third Car
Fade in the First Car
Test the Movie
Load Dynamic Text at Runtime
Import the Logo
Create a Dynamic Text Field
Use the LoadVariables Action to Load Text
Test Your Movie
Add Animation and Navigation to Buttons
Import the Library of Another FLA File
Align Buttons
Enable Simple Buttons
Modify a Button State
Add Actions to Buttons
Add Button Navigation
Add Streaming and Event Sounds
Add a Streaming Sound
Test the Movie
Add an Event Sound to a Button
Using the Library Panel
Test Download
Performance
Use the Publish Command
Change Publish Settings
View the Published Movie
Introduction to ActionScript
View the Completed Movie
Analyze the FLA File
View Actions in the Movie Explorer
Initialize the Movie
Open the Starting File
Set Movie Clip Properties
Save and Retrieve Information
Declare a Variable and Assign it a Value
Display Information in a Dynamic Text Box
Write an Expression
Control
the Flow of the Movie
Write a Conditional Statement
Create Commands and Reuse Code
Write a Function
Call a Function
Use a Built-in Object
Test the Movie
Add Components
Add a Check Box
Add a Combo Box
Add Push Buttons
Configure the Components
Configure the Check Box
Configure the Combo Box
Configure the Push Buttons
Write ActionScript to Gather the Data
Write ActionScript for the Entire Movie
Test the Movie
What you need to use the Flash MX tutorial
Please ensure your computer system meets these requirements in
order to use the Flash MX tutorial: