| |
Flash MX tutorial
Macromedia’s
Flash MX software is the professional standard for creating rich
Internet content and presentation. Flash is the single best tool
for making the impression you want. Flash gives your website
energy. In this course, you will learn how to use
the powerful development features - action scripting,
sound, images, text, and video clips to create Website content.
At the conclusion of this course you’ll
understand how to use the Flash MX environment and tools to build
rich user interfaces and a wide variety of Web applications.
Why pay hundreds of dollars for classroom training that goes in
one ear and then comes out the other?
Why pay for a dull book which you put down after two chapters?
The advantages of our Flash MX video tutorial are:
- You will learn more about Flash MX than from any other
Flash MX tutorial.
- The Flash MX tutorial is video based - you'll see exactly
what buttons we press in the order you're supposed to press them!
- No better value Flash MX tutorial on the net.
- Nearly 4 hours of high quality video recording!
- Once you've installed the Flash MX tutorial you don't
need an internet connection to view the video tutorial.
Flash MX Class Index
The Flash MX Interface
- Stage
- Toolbox
- Panels
- Timeline
- Layers
- Library
- Property Inspector
- ActionScript
Illustrating in Flash MX
- Drawing Lines, Rectangles, and Ovals
- Using the Pencil Tool
- Painting and Filling Shapes
Changing Stroke Properties
- Erasing
- Selecting Lines and Shapes
Marquee Selection
Reshaping Lines and Shapes
Segmenting and Grouping
- Determine if a Shape is Grouped
Adding and Editing Text
- Creating and Formatting Type
- Working with Fonts
- Formatting Text Blocks
- Creating a Text Field
- Working with More Fonts
- Reshapping Text
- Formatting Paragraphs
Creating and Editing Symbols
- Creating a Symbol
- Creating and Changing Instances
- Modify an Instance
- Making an Instance Transparent
- Editing Symbols
Understanding Layers
- Selecting Layers
- Changing the Order of Layers
- Creating, Naming, Hiding, and Locking Layers
- Using Mask Layers
Creating Tweened Animation
- Using Keyframes in Animations
- Tweening Motion
- Tweening Size and Rotation
Using a Motion Path
- Using Motion Guide Layers
- Snapping
- Tweening Color
- Shape Tweening
Creating Buttons
- Creating a Button
- Attaching an Action to a Button
View Document Properties
- View the Movie Clip
- View Library Assets
- Analyze the Movie Structure with the Movie Explorer
Define properties for a new document and create a gradient
background
- Open a new File
- Define Document Properties
- Specify grid Settings
- Create a Gradient Background
- Draw a Rectangle
- Specify a Color for the Gradient
- Change the Alpha Value
- Add a Second Gradient Color
- Transform the Gradient Fill
- Name and Lock a Layer
Create and Mask Vector Art
- Add a Layer
- Create and Transform a Duplicate Shape
- Create a Cut Out with the Duplicate
- Create a Mask
Tween Bitmap Effects Within a Movie Clip
- Import Images into the Library
- Modify Bitmap Compression
- Create a Movie Clip Symbol
- Edit a Symbol
Tween Bitmap Effects
- Fade in the Second Car
- Fade Out the Second Car
- Fade in the Third Car
- Fade out the Third Car
- Fade in the First Car
- Test the Movie
Load Dynamic Text at Runtime
- Import the Logo
- Create a Dynamic Text Field
- Use the LoadVariables Action to Load Text
- Test Your Movie
Add Animation and Navigation to Buttons
- Import the Library of Another FLA File
- Align Buttons
- Enable Simple Buttons
- Modify a Button State
- Add Actions to Buttons
- Add Button Navigation
Add Streaming and Event Sounds
- Add a Streaming Sound
- Test the Movie
- Add an Event Sound to a Button
Using the Library Panel
- Test Download
Performance
- Use the Publish Command
- Change Publish Settings
- View the Published Movie
Introduction to ActionScript
- View the Completed Movie
- Analyze the FLA File
- View Actions in the Movie Explorer
Initialize the Movie
- Open the Starting File
- Set Movie Clip Properties
Save and Retrieve Information
- Declare a Variable and Assign it a Value
Display Information in a Dynamic Text Box
- Write an Expression
- Control
the Flow of the Movie
- Write a Conditional Statement
Create Commands and Reuse Code
Call a Function
- Use a Built-in Object
- Test the Movie
Add Components
- Add a Check Box
- Add a Combo Box
- Add Push Buttons
- Configure the Components
- Configure the Check Box
- Configure the Combo Box
- Configure the Push Buttons
Write ActionScript to Gather the Data
- Write ActionScript for the Entire Movie
- Test the Movie
What you need to use the Flash MX tutorial
Please ensure your computer system meets these requirements in
order to use the Flash MX tutorial:
Bonuses
You will Receive all of our video tutorials on one DVD with this tutorial.
|
 |